While working on our current game project Eternal Deviations: 1350, we came across the need to build a Node Editor Tool. We had some options: Use Unity UGUI, the default unity UI package which uses ...
ESP-IDF wrapper component for raylib - a simple and easy-to-use library to enjoy videogames programming. This component enables running raylib on ESP32 microcontrollers using the CPU-based software ...
Please note that pimoroni-pico is a submodule included but not linked to anything, but is provided for ease of copy paste when reimplementing a CPP driver in C. It may be removed from this repository ...